Under construction

Cartesian Coordinate System

The cartesian coordinate system (CCS) is a system that allows us to locate a point in space using real numbers. This is incredibly helpful in certain fields such as game development for which you want to be able to identify every point in space to place objects within a scene.

One Dimension

The one dimensional case can be seen as a number line that contains our real numbers. If you drag the slider below, you can see the position of the tiger change along with a single value. Real numbers can be decimals and positive and negative whole numbers, each number in this case representing a point across a one dimensional space that the tiger will move to.

Pixel Tiger
0

The starting point in the example is 0 which is identified as the origin in the CCS.

Two Dimensions

In the two dimensional case we still have real numbers that represents a point in space but now with an extra axis and a pair of real numbers instead of a single number to represent a location. Click on the canvas below to change the coordinates.

X:NaN Y:NaN

Three Dimensions

Resources

Wikipedia